Nvidia ’s cloud gaming service , GeForce Now , officially collide with beta on ChromeOStoday and it ’s avail to make the gaming personal computer obsolete faster than you ’d require .   Just a good cyberspace connection and a Chromebook , and off you go ! Visitplay.geforcenow.comand lumber into your GeForce Now account . That ’s it . You do n’t need to download a dedicated app , as it works right in the Chrome browser app . It ’s sort of like how Stadia work in the sense that they both habituate WebRTC ( Web Real - Time Communications ) to pelt your game over the cloud , but there is a key difference between GeForce Now on microcomputer and ChromeOS , which could strike how your game performs at crushed bandwidths .

While cloud gaming has struggle on mobile — where it ’s beenlargely kept off one of mobile devices ’ largest platform , it ’s totally accessible on the PC and Mac . But apart from Stadia and a smattering of third - company apps , cloud gaming has been absent from the web browser app and Chromebooks . Now GeForce Now has rolled out a internet - based system and it has givenGeForce Nowa major edge over Stadia when it hail to granular electronic internet command . regrettably , some of those mastery are n’t as robust as I ’d like to see on GeForce Now ’s web - base root .

A few of import , customs duty options are on ChromeOS justly now , like max chip rate , solving , and shape rate , but not only is it overlook the Data Server and private-enterprise streaming character presets that are on the PC version , it ’s also missing the ability to mechanically adjust for pathetic web conditions , which lowers the resolution to achieve a playable frame rate at scummy download swiftness .

A Pixelbook Go just like we tested GeForce Now on.

A Pixelbook Go just like we tested GeForce Now on.Photo: Alex Cranz/Gizmodo

Nvidia says drug user will need a minimum 15 Mbps net association to avoid retardation and other unpleasant visual side effects — although a 25 Mbps connective or greater will soften the best result , even on a 5.0 GHz wireless fidelity connection . That ’s good news show for a lot of Chromebook users . But it appear that without the pick to automatically align for wretched mesh conditions , games are unplayable at 25 Mbps and lower .

When Ilast test GeForce Now on PCat a 5 Mbps connexion , the frame was still smooth even though the nontextual matter were to a great extent pixelated . But when I limited the bandwidth on the Pixelbook to 25 Mbps , Nvidia ’s recommended download speed , the game was unplayable . It was pixelated , and I displace so sluggishly I would have opine the game was freeze had it not been for the fact that strait was still come up from the game . When I bumped up the download speed to 35 Mbps , the plot head for the hills near dead , pull through for a tiny piece of meantime and pixelation here and there .

One seat it really shine was input response time . Input reaction time matters much , much more than resolution and bod pace when it descend to cloud gaming . The miserable the input response time , the faster you ’ll see your commands registered on screen . test Shadow of the Tomb Raider at a gamey download velocity ( 285 + Mbps ) , GeForce Now on the Pixelbook via a 5.0 GHz wireless connection performed nearly identical to my local , eminent - specced PC connected via Ethernet , 38ms to 25ms . The GeForce Now latent period is much lower than I expected .

Photo: Joanna Nelius/Gizmodo

Photo: Joanna Nelius/Gizmodo

Sure , there ’s always croak to be more input response time playing game via the cloud than topically , but the result is so tight here that it almost invalidate the argument that PC gaming is just because there ’s less input response time . Your heart are n’t go bad to detect a 13ms conflict .

But GeForce Now does have longer loading time than a local microcomputer , because Nvidia ’s servers need to connect with Steam / Epic / Uplay ’s waiter first before you may really load into the game . However , when it comes to loading time across unlike digital storefronts , the time there is pretty much even .

I do n’t own matching copy of many game , but I was able to compare shipment times between Tacoma on Steam and Tacoma on Epic Games Store . Using a stoppage watch , I timed how long it take away to load up the plot from each library . It lead 40 seconds to load up into the master fare on Steam , verses 44 seconds for Epic . That is roughly doubly as long compared to load from a desktop PC , but with a hearty net connection , there ’s no perceivable difference between playing the same game on a Pixelbook via the swarm and locally , so that make up for it for the most part .

Screenshot: Joanna Nelius/Gizmodo

Screenshot: Joanna Nelius/Gizmodo (In-House Art)

However , sometimes a game will reject to stretch altogether because it actually require a unlike catapult than the one you buy the game from . Example : I own The Division 2 on the Epic Games Store , but to play that plot I still have to launch Uplay . ( Same affair goes for PC . It ’s a best-loved peeve of mine , but that ’s another conversation for another day . ) GeForce Now kind of suffocate the first time I tried loading The Division 2 . It entirely froze . I had to exit the game and try again for it to mold , and even though I was able to get it to load , it took about two to three minutes to get into the main menu . I did n’t have the same issue loading Far Cry 5 from Steam , however , as that game also need Uplay to melt . That might be because since I loaded The Division 2 first , GeForce Now already associated my account with Uplay .

Running a immediate benchmark run in Shadow of the Tomb Raider , at 1080p and at the high-pitched graphical setting , bear an average of 84 frames per second . The Division 2 was 128 Federal Protective Service at 1080p on radical , and Far Cry 5 was 53 fps at 1080p on radical . But while these result are a good testament to the hardware powering Nvidia ’s cloud gaming host , there ’s a downside to cloud gaming on GeForce Now as a whole — cloud play as a whole , in reality .

Streamed video recording is bound to 30 fps or 60 fps , as those are the only two options in GeForce Now , no matter of if your screen ’s refresh rate is in high spirits . In the game above , my refresh rate was crest at 60 Hz , and I verified this by running Fraps while benchmarking . ( Note : I had to examine this on my Windows PC because Fraps is not available for ChromeOS , but the effect would be the same since both covert were crest at the same refresh charge per unit . )

Screenshot: Joanna Nelius/Gizmodo

Screenshot: Joanna Nelius/Gizmodo (In-House Art)

The fps counter showed what frame charge per unit was rendering based on the hardware in Nvidia ’s host , but Fraps only showed 60 fps because it was base its reading off the GeForce Now launcher , which is pelt the footage from the server to the Pixelbook or whatever machine you ’re using . Sure , it ’s kind of a bummer , but you’re able to use GeForce Now on nearly any modern machine ( except for iOS ) for free , and 60 fps is just fine for anyone dally on a Chromebook .

If you already own a Chromebook or are now thinking of getting one , Nvidia has tested GeForce Now on several different framework of Chromebooks for compatibility , and so far has internally verified the followers , but does not recommend using vox confabulation on the model list with an asterisk :

Acer Chromebook 15 CB3 - 532 - C4ZZ

Screenshot: Joanna Nelius/Gizmodo

Screenshot: Joanna Nelius/Gizmodo (In-House Art)

Acer Chromebook 715 *

Acer Chromebook Spin 13

ASUS C101P throw

Screenshot: Joanna Nelius/Gizmodo

Screenshot: Joanna Nelius/Gizmodo (In-House Art)

Asus Flip C302CA

Asus Chromebook Flip C434 *

Google PixelBook

Argentina’s President Javier Milei (left) and Robert F. Kennedy Jr., holding a chainsaw in a photo posted to Kennedy’s X account on May 27. 2025.

Google Pixelbook Go

HP Chromebook x360 *

Lenovo Yoga Chromebook C630

William Duplessie

Samsung Chromebook 3

Samsung Chromebook Plus *

Samsung Chromebook XE350XBA *

Starship Test 9

HP 15 - de0517wm *

Once Nvidia adds the option to automatically adjust for poor electronic connection conditions for ChromeOS , games will most likely become playable at 25 Mbps and under . If you have poor or unreliable internet , ChromeOS is not the upright platform to employ GeForce Now at the bit , however , Nvidia allege that it will be adding more connection options over prison term for ChromeOS and for those with a riotous and stable internet connection , GeForce Now runs interim - free at 1080p on the Pixelbook with near - local PC remark rotational latency speeds .

As long as you ’re not looking to meet game from Blizzard Entertainment , 2 K Games , Bethesda , Warner Bros , Xbox Game Studios , Codemasters or Klei Entertainment — as those developers / newspaper publisher tear their game from GeForce Now — it might be a good deal to toss out the idea of have a gaming laptop computer . If you take something cheap to get your nipper who only play Fortnite , you might require to deliberate the Chromebook / GeForce Now combo .

Lilo And Stitch 2025

ChromeBooksCloud gamingFirst LookGeForce NowNvidia

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